Interactive design of character-recognition logics

ABSTRACT

a stored-program computer reads a sequence of input patterns and outputs a decision-tree logic for recognizing those patterns. A terminal is coupled to the computer for producing a graphic display of the pattern portions or locations, a list of pattern-class names and a menu of operations. The display also presents a running representation of the recognition logics. A light pen selects locations of an input pattern for addition to the logic, identifies the input pattern and selects various ones of the menu operations. Auxiliary operations in the menu are available for modifying the sequence of input patterns, applying linear transformations to the patterns, the display of selected patterns on the terminal, and various housekeeping functions.



